Creating Quality Software

Creating software is easy; creating quality software is hard.

In today’s world of umpteen open source libraries, cloud computing platforms, and StackOverflow, creating software is child’s play. You can look up things on the internet, glue together components, and voila – you have created something.

What is hard is creating quality software. Software that scales; software with very few bugs; software that is elegant and takes care of edge cases and boundary conditions; software that stands the test of time.


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I believe the fundamental reason for this is the age-old problem of simultaneously holding opposing thoughts in mind and doing justice to them.

To create something, you need to be an optimist. You need to look at the bright side of things. Whereas, if you want to build quality software, you have to foresee all the probable future problems and develop interventions for them, i.e., you need to wear the pessimist cap for this.

Being an optimist and pessimist at the same time is hard, and I believe that is one of the reasons why quality software seems to be elusive.

Image by Gino Crescoli from Pixabay

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